472 community available in the Midjourney directory
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I of the Storm
Surreal oil painting of a windy Tea
Le Voyage
TL;DR: 2 months ago, I made a game where you spot the AI image from a pair. 12,000 people played in 1 week. I just added massive updates based on your feedback. Play it - no signup and mobile friendly: realitycheckk.com EDIT: Created r/RealityCheckGame for weekly discussions and exploring non-MJ models. See you there! Hi everyone! Remember that AI detection game I posted in July? Incredibly, over 12,000 of you have played it since then! You gave amazing feedback. I listened and fixed a lot of things. The game is simple: Two photos side by side One's made by a human, one's made with AI Pick the AI one See if you're right (plus the source/prompt) Try it - no signup: realitycheckk.com Given the initial reception, I’ll be updating this game weekly with images from the latest AI models. Have fun playing and please continue with sharing your honest thoughts. WHAT'S NEW: ✅ Reversed the goal \- Now you pick the AI image (more intuitive) ✅ 20 new image pairs \- Biggest fix here. The images are now matched for style/resolution/processing. No more "oh that's low-res so it must be human made" giveaways. ✅ Zoom feature \- Click the magnifying glass icon to view images in full screen on both mobile and desktop. No more long/right click to open the image in a new tab and accidentally submitting an answer in the process. ✅ Secure image hosting \- Images now hosted in a way that doesn't reveal their source through URLs or inspection ✅ Image Progress counter \- Know where you are (e.g., 7/20) ✅ Swipe on mobile \- Left swipe = next image. No more scrolling to click on the next button. ✅ Share your score \- I noticed we like to share our scores so I built a scorecard you can copy at the end of the game to make that easier. Let me know if the text is a hit or miss ✅ Source links \- Tap/hover on captions to see where each image came from ✅ Weekly updates \- New rounds will be updated weekly. I can keep you updated via this subreddit or email submission at the end of the game). QUICK QUESTIONS 1. Is 20 pairs of images good, or need more/less? 2. Weekly updated images - right pace? 3. Which AI image models should I include next? DISCLAIMER for mods: All AI Images in this game were generated using Midjourney.
Horridays
Source: https://www.tiktok.com/@hoytocofondo?_t=ZN-8zQCAPNWUWE&_r=1
Source: https://www.tiktok.com/@hoytocofondo?_t=ZN-8zCe2gercIA&_r=1
I tried to generate a video using a photo of me [male] and my boyfriend
Paint World 4
Don't mind me, just retconning my childhood
Made everything on Edits App Image Generation on Midjourney Video Generation on Kling 2.1 I used Joystick png to add buttons,then some asmr video sounds to make it look more lively,I used text as Buttons, Prompts: All Prompts are in order just like in video First-person POV video game screenshot, playing as a young anime protagonist in a slightly oversized white t-shirt and knee-length blue shorts. Visible hands pushing open a sun-faded wooden door, forearms resting on the frame. In a dusty hallway mirror reflection: character's soft Ghibli-style face with windblown hair. Inside a cozy coastal cottage: slanted sunlight through lace curtains, pastel walls with watercolor seascapes, overstuffed bookshelf spilling seashells. Foreground: 'E: Rest' prompt over a quilted sofa. Background: steaming teacup on a driftwood table, open window revealing distant lighthouse and Miyazaki fluffy clouds. Soft painterly textures, slight fisheye lens, identical HUD (minimap corner, health bar) First-person POV video game screenshot, playing as a young anime protagonist in a slightly oversized white t-shirt and knee-length blue shorts. View includes visible hands gripping a steering wheel, sunlit arms resting on car door, and rearview mirror showing character's soft Ghibli-style face with windblown hair. Driving through a vibrant coastal town: cobblestone streets, pastel houses with flower boxes, distant lighthouse. Soft painterly textures, Miyazaki skies with fluffy clouds, slight fisheye lens effect, HUD elements (minimap corner, health bar). First-person POV video game screenshot, playing as a young protagonist in a loose white t-shirt and faded denim shorts. Visible arms holding a woven basket, sneakers stepping on rain-damp cobblestones. Walking through a chaotic Ghibli street market: cramped stalls selling glowing mushrooms, floating lanterns, and spiral-cut fruits. Fishmonger shouts while soot sprites dart between crates. Foreground: vendor handing you a peach (interactive 'E' prompt). Background: yakuza thugs lurking near a steaming noodle cart. Soft painterly lighting, depth of field, subtle HUD (minimap corner, health bar). Studio Ghibli meets Grand Theft Auto First-person POV video game screenshot, playing as a young anime protagonist in a slightly oversized white t-shirt (salt-stained sleeves) and knee-length blue shorts, visible hands gripping a bamboo fishing rod. Kneeling on a mossy dock pier at sunset, arms resting on knees. Foreground: 'E: Reel In' prompt as line pulls taut. Background: pastel fishing boats, distant lighthouse under Miyazaki’s fluffy clouds. Glowing koi fish breaching turquoise water, soot sprites stealing bait from a tin. Identical soft painterly textures, fisheye lens effect, HUD (minimap corner, health bar). Video Prompts : All Prompts are in order just like in video The black-haired boy strides from the rustic house toward the ocean, the camera tracking his movement in a GTA-style third-person perspective as coastal winds flutter white curtains and sunlight glimmers on distant sailboats, blending warm interior details with expanding seaside horizons under a tranquil sky. The brown-haired boy drives a vintage blue convertible along the coastal cobblestone street, colorful flower-adorned buildings passing by as the camera follows the car's journey toward the sunlit ocean horizon, sea breeze gently tousling his hair under a serene sky. The young boy navigates the bustling cobblestone market, basket of oranges in arm, as vibrant stalls and fluttering awnings frame his journey, the camera tracking his focused stride through chattering crowds under swaying traditional lanterns. A school of fish swims gracefully through crystal-clear water, sunlight filtering through the surface, coral reefs swaying gently, creating a serene underwater scene with the camera stationary.
Something's wrong with my cat
Here are some of the prompts I used for these video game concepts, I thought some of you might find them helpful: Isometric pixel art depiction of a traditional Japanese village during cherry blossom season, sakura petals gently falling. The player’s inventory and equipment status are displayed on the left side, with a stamina gauge and skill cooldown timers integrated along the bottom. The camera angle shows the player character practicing samurai sword techniques in the village square, with pixelated villagers observing. Soft ambient lighting complements the pastel color palette. Resolution 1920x1080, 16:9. --ar 6:5 --stylize 400 --v 7 A cozy retro Japanese town in pixel art style, viewed from an isometric angle. Cherry blossoms drift across the screen as a small train chugs along elevated tracks. The HUD displays a minimap in the top-right corner, a health bar in the top-left, and a dialogue box at the bottom. Neon signs flicker with kanji characters, casting warm glows on the cobblestone streets. --ar 6:5 --stylize 400 --v 7 Isometric pixel art screenshot of a cozy retro Japanese street at dusk, featuring narrow alleyways lined with neon-lit ramen shops and wooden houses with paper lanterns. The player character, a pixelated traveler in a kimono, stands near a small shrine emitting soft glowing light. HUD includes a health bar shaped like a koi fish, inventory slots with traditional items, and a mini-map showing nearby NPCs. Screen resolution 1280x720, with a warm orange and purple sky gradient, subtle rain effect with pixel rain drops, and UI showing quest notifications in Japanese calligraphy style. --ar 6:5 --stylize 400 --v 7 The prompts and animations were generated using Prompt Catalys Tutorial: https://promptcatalyst.ai/tutorials/creating-video-game-concepts-and-assets
In connection with the new GTA VI trailer, I made one for Norway. Might have spent a bit too much time on it...
America’s Funniest AI Home Videos – Episode 1
THIS FILM IS LYING
🤟
Feel free to subscribe on YouTube in case you like this one 🤗: https://youtube.com/@tinyrealmsai Prompted in Midjourney and Kling.
How can you make this ? I am very impressed by what this guy can make.
How I imagine ancient Rome would have looked in a photograph
Day of the Dead
Fine Print
Historical icons recreated using the “Retexture” feature
Epitaphs for the Living