
The Nostalgia Hit 🍌 Remember the two gorillas standing on a skyline, tossing exploding bananas at...
The Nostalgia Hit 🍌

Remember the two gorillas standing on a skyline, tossing exploding bananas at each other? I decided to bring that back. I built a remake of the classic QBasic Gorillas using Python and Pygame.
It has everything:
Randomly generated city skylines.
Parabolic physics (gravity is a beast).
The classic sun that reacts when hit.
Screen shake for that "modern" retro feel.
The Tech Stack
Language: Python 3.12
Library: Pygame (for the heavy lifting of 2D rendering)
Distribution: Snapcraft (Ubuntu Snaps)
The "Snap" Struggle is Real 🛠️
Packaging this for Linux was an adventure. I wanted to make it easy for anyone to install without messing with virtual environments.
I hit every wall possible:
The Python Plugin: Getting the interpreter to behave inside a clean container was tricky.
Confinement: Switching to classic confinement was the key to getting audio and video drivers working smoothly across different distros.
The "Destructive" Fix: Learning to use --destructive-mode when my local container felt like being stubborn.
How to Play
If you are on Linux, you can try it out right now (waiting for store approval, but you can build from source!): Bash
git clone https://github.com/davdomin/gorillas-retro-remake cd gorillas-retro-remake
python3 src/main.py
What’s Next? 🚀
I'm currently thinking about adding a multiplayer mode via IP connection. Is it overkill for a 1991 remake? Maybe. Is it going to be fun to code? Absolutely.
Check out the code here: https://github.com/davdomin/gorillas
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