mcp-unreal — Cursor AI Agent
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    mcp-unreal

    mcp-unreal

    remiphilippe February 20, 2026
    13 copies 0 downloads

    MCP server that gives AI coding agents (Claude Code, Cursor, etc.) full control over Unreal Engine 5.7 projects — headless builds & tests, Blueprint editing, actor manipulation, procedural mesh generation, and UE API documentation lookup.

    mcp-unreal

    CI Go 1.25+ License: Apache-2.0

    MCP (Model Context Protocol) server that gives AI coding agents complete autonomous control over an Unreal Engine 5.7 project. Single Go binary, zero external dependencies.

    Build, test, manipulate the editor, edit Blueprints, generate procedural meshes, and look up UE API documentation — all through 49 MCP tools that any MCP-compatible agent can call directly.

    Quick Start

    # Install
    go install github.com/remiphilippe/mcp-unreal/cmd/mcp-unreal@latest
    
    # Build the documentation index
    mcp-unreal --build-index
    
    # Register with your AI coding tool (see Setup section below)
    

    Prerequisites

    • Go 1.25+ — install
    • Unreal Engine 5.7 — for build/test tools and editor interaction
    • Remote Control API plugin — enabled in UE (see Enabling Remote Control API below)
    • MCPUnreal editor plugin — for advanced editor tools (see plugin/README.md)

    Installation

    From Source

    git clone https://github.com/remiphilippe/mcp-unreal.git
    cd mcp-unreal
    make build
    

    Pre-built Binaries

    Download from GitHub Releases — available for macOS, Linux, and Windows on both amd64 and arm64.

    Enabling Remote Control API

    The Remote Control API is a built-in UE plugin that provides HTTP access to actor properties and function calls on port 30010. mcp-unreal uses it for get_property, set_property, call_function, and move_actor tools.

    1. Open your project in Unreal Editor
    2. Go to Edit > Plugins
    3. Search for "Remote Control API"
    4. Check the Enabled checkbox

    Tags

    mcp-serverunreal-engineunreal-engine-5

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