ImageNet classification with deep convolutional neural networks
Alex Krizhevsky, Ilya Sutskever et al.
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Citations
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Influential Citations
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Venue
2026
Year
Despite rapid progress, most existing vision-language models (VLMs) built from 2D visual inputs often struggle when handling various 3D tasks that require fine-grained spatial understanding and reasoning. To bridge this gap, we present VLM-IE3D, a unified framework that enhances the 3D spatial awareness of VLMs by equipping them with both implicit and explicit 3D geometries learned from RGB videos. Our VLM-IE3D introduces Implicit Geometry Tokens (IGTs) that capture high-level geometric priors from input videos, as well as complementary Explicit Geometry Tokens (EGTs) that encode detailed geometric structures from reconstructed 3D attributes. On top of that, VLM-IE3D comes with a 3D-aware adapter that effectively fuses the two types of geometric representations with 2D visual cues. This RGB-only design injects strong 3D inductive biases for fine-grained spatial understanding and reasoning without requiring any additional 3D inputs. Extensive experiments show that VLM-IE3D achieves superior performance consistently across various 3D tasks including 3D video detection, 3D visual grounding, 3D dense captioning, and spatial reasoning. Code and models are available at https://github.com/Vegetebird/VLM-IE3D.
Vision-language models (VLMs) have made remarkable progress in understanding 2D images and text, but they often fail at tasks requiring fine-grained 3D spatial reasoning, such as detecting objects in 3D space or grounding language to 3D locations. This paper addresses a critical gap: how to equip VLMs with 3D awareness without relying on expensive 3D sensors or annotations. By learning 3D geometries from RGB videos alone, VLM-IE3D offers a scalable and practical solution that could democratize 3D understanding for a wide range of applications.
The key insight is that videos naturally contain rich 3D information through motion and viewpoint changes. The authors cleverly decompose 3D geometry into two complementary representations: implicit tokens that capture high-level priors (like object shapes and layouts) and explicit tokens that encode detailed structures (like point clouds or depth). This dual representation allows the model to handle both coarse and fine-grained spatial tasks effectively.
The paper reports consistent superior performance across four 3D tasks:
While specific numerical metrics are not provided in the abstract, the claim of "superior performance consistently" suggests strong gains over baselines. The code and models are publicly available, enabling reproducibility and further research.
VLM-IE3D represents a significant step toward bridging the gap between 2D VLMs and 3D understanding. By leveraging readily available RGB videos, it avoids the need for specialized 3D sensors or manual 3D annotations, which are costly and scarce. This could accelerate the deployment of spatially aware AI in robotics (e.g., manipulation, navigation), autonomous driving (e.g., 3D object detection), and augmented reality (e.g., scene understanding).
The dual-token approach is also architecturally elegant, as it separates high-level and detailed geometric information, allowing the model to flexibly attend to the appropriate level of detail for different tasks. Future work could explore extending this framework to handle dynamic scenes, multiple objects, or even 4D (spatio-temporal) reasoning.
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